The final round starts as soon as any player reaches 10,000 or more points. In Farkle, players use 6 dice (under traditional rules) and take turns rolling the dice to score points. Play continues until it is your turn again. Like many dice games, Farkle may seem quite simple and straightforward at first. If you get 3 of a kind it scores the number times. Basic scoring is you get 50 points for a 5 and 100 points for 1. You must score or you get a FARKLE and you get zero points for the round. I like to play the dice game Farkle on my phone. Then the next player rolls the six dice until they Pass or Farkle. See below for Google templates to have your students play Farkle. You can continue rolling the dice until you either Pass or Farkle. You cannot earn points by combining dice from different rolls. Scoring is based only on the dice in each roll. The play is passed back and forth as players attempt to gather point-scoring melds while evaluating if the risk of rolling a farkle and losing all unbanked points is worth the lure of getting just a few more points. If you roll and have no point scoring dice you Farkle and have a score of zero for the round. FARKLE is a push-your-luck game in which the objective is to be the first player to accumulate 10.000 points. 3 of a kind or a straight will earn you more points. A 1 is worth 100 points and a 5 is worth 50. The remaining dice may earn you additional points, but if you Farkle, you lose everything you earned during the round. In a nutshell, Farkle is a dice game with 10 rounds to score the most points. If you rolled at least one scoring die, you can bank your points and pass the dice to the next player, or risk the points you just earned during this round by putting some or all of the winning die (dice) aside and rolling the remaining dice. If none of your dice earned points, that's a Farkle! Since you earned no points, you pass the dice to the next player. Points are earned every time you roll a 1 or 5, three of a kind, three pairs, a six-dice straight (1,2,3,4,5,6), or two triplets. You can practice rolling dice on our Dice Roller page. If you choose to re-roll: Re-roll all the. (Refer to the scoring guide.) Now, you may choose to continue and re-roll the remaining dice, or you may choose to stop. When it's your turn, you roll all six dice at the same time. Play progresses in a clockwise order around the table. Each player takes turns rolling the dice.
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